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Continue reading →: “I have unleashed a madness beyond my control.” – Cthulhu Mansion (1990)
Long ago, I owned this movie on VHS, where I had bought it, sight unseen, because it had the word “Cthulhu” in the title. (Those were simpler, stupider times.) I remembered basically nothing about it besides the cover, which featured a spooky house in the eye socket of a skull,…
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Continue reading →: “You end up missing everybody.”
Does anybody need me to tell them that nothing feels right or normal right now? Time passes in a blur, seeming to at once stretch and vanish. Godzilla vs. Kong is in theatres right now, and not only have I not seen it yet, I have no idea if I…
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Continue reading →: Unlikely Stories
Way back when I was first getting started as a writer, before my first professionally-qualifying sales, I worked with editor Ben Thomas on a magazine that was his brainchild. It was called The Willows, and its purview was weird tales in the classic vein. In fact, more than just the…
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Continue reading →: The Crime-Solving Vault
Those of you who have been following along with my recent digressions back into the world of tabletop gaming (sorry about all that) may be aware that, over the last year or so, I’ve exposed myself to all manner of new and new-to-me games, several of which I’ve already written…
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Continue reading →: “An elegance approaching the supernatural”
Why horror? It’s a question that anyone who produces – or even consumes – horror in preference to most other forms will run into sooner or later, and probably frequently. Even once you’ve ensconced yourself among others who share your predilections, you’ll find yourself defending the type of horror that…
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Continue reading →: Sailing the Seas of Fate
For those who have been following along with my recent adventures getting into (or back into, as the case may be) D&D, dungeon crawlers, board games, and so on, the latest installment of my “I Played It, Like, Twice” column is up at Unwinnable today, marking the confluence of all…
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Continue reading →: Iron Kingdoms
Remember back in November when I said that I was working on a game writing project that I couldn’t talk about because it was under NDA? This is what I was working on. Iron Kingdoms: Requiem is far from the first piece of game-related writing that I’ve done for Privateer…
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Continue reading →: Shame
Let’s be clear: Yes, there was absolutely an attempt to “steal” the 2020 presidential election. It was not some vast, secret, underground conspiracy of dead people voting and other plot points lifted directly from a Simpsons episode. It happened in broad daylight, in plain sight, and it was perpetrated by…
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Continue reading →: It’s About Time
This post is not actually about the 1992 Amityville Yard Sale sequel about an evil clock. Just getting ahead of that, to spare you the disappointment. No, this is about kicking 2020 in the ass on its way out the door, and to that end, I just want you to…
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Continue reading →: “I turn my back on the haunted garden of superhuman suffering.”
The benighted year that is 2020 has given us a great many things, almost all of them bad. But it has also given us not one but two collections-in-translation from the “Belgian Poe” himself, Jean Ray (actually one of the numerous pseudonyms of Raymundus Joannes Maria de Kremer) courtesy of…








