Archive

freelancing

Well, another Panic Fest is more-or-less over. Technically, there’s another night or two of programming, and there’s a chance I may go out tomorrow night to catch Watcher or The Sadness, but give or take, it’s done.

I saw a few good movies, the best of which was probably Spider One’s Allegoria, and I saw a few bad movies, the worst of which was definitely Dashcam, which I described on Letterboxd as, “An absolute torrent of bafflingly terrible decisions wrapped around an adequate V/H/S segment.” Seriously, Dashcam is a piece of shit, and not in any remotely fun way. Don’t watch it, definitely don’t give it any money, and I’m done talking about it, because I don’t want to give it any oxygen.

As you can maybe guess from the Allegoria review up there, I was covering the Fest for The Pitch this year, and there are a few more reviews where that one came from, including a review of Midnight and capsule reviews for a few other highlights. Assuming I don’t make it out to any more, I’ll have seen nine films from this year’s Panic Fest, several of which I watched online rather than in-theatre for various reasons that include because there’s still a fucking pandemic on.

I also watched a few short films. I typically miss the short blocks at festivals, and I did this year, too, but I caught a few of the shorts online, including some where the filmmakers had reached out to me. A couple highlights include “The Pey,” about an Instagrammer who shares a gif and unleashes a monster, and “They See You,” which had its world premier at the Fest.

Something I did see in theatres was the new Doctor Strange, which I watched this morning and which I’m not going to talk about here because of spoilers and because we’ll be talking about it on the next episode of the Horror Pod Class, which is also why I saw it today. So tune in for that or, if you’re local, join us at the Stray Cat Film Center on May 24 at 7pm while we screen the very best Dr. Strange movie – the 1992 Full Moon classic Doctor Mordrid.

By now, it is no longer a matter of much surprise that I have been working extensively on the newest attempt to bring the Iron Kingdoms, setting of games like Warmachine and Hordes, to the world of tabletop roleplaying. And I think that I’ve made it pretty clear already that our latest project has been a long-awaited sourcebook for one of the game’s original factions – the Nightmare Empire of Cryx.

For those who aren’t familiar with the setting, the Iron Kingdoms were first introduced more than 20 years ago – in a trilogy of adventure modules for what was then 3rd-edition D&D called the “Witchfire Trilogy.” Within two years, it had given rise to Warmachine, the first tabletop wargame to make use of the setting, and one that’s still being played today.

I’ve been a fan ever since that time, and I’ve been working with Privateer Press as a freelancer – on and off – for about a decade now. I’ve written licensed fiction, including my first novel, and worked on the previous attempt at creating an Iron Kingdoms roleplaying game. Now, I’m working very closely on the creation of Iron Kingdoms: Requiem, which brings the setting to the 5th edition of the world’s most popular roleplaying game system.

And here’s what makes our latest project, which should be hitting Kickstarter any day now, so exciting: Since that very first book, Cryx has been one of the core factions of the setting. An island nation of mechanical undead, ruled by a dragon who is essentially a living god, Cryx was one of the original four factions of Warmachine. And yet, despite no less than three versions of Iron Kingdoms roleplaying, dating back as far as 2001, there has never been a book that gave you the tools you needed to play as the forces of Cryx in a roleplaying game.

Until now. Recently, Privateer Press released their first sneak peek at the new material that’s coming in Iron Kingdoms: Nightmare Empire: a list of new classes and subclasses, several of which, I’m happy to say, I worked on designing.

But that’s far from all that will be included in the book. There’s all sorts of exciting stuff in there. A history and gazetteer of the Nightmare Empire, new spells, new monsters, rules for Cryxian warjacks, and even rules for making and playing an iron lich – one of the setting’s most iconic creations, and one that my regular GM and gaming buddy has been clamoring to play as for 20 years now.

I’ll be posting more about my work on the game as the Kickstarter launches but, for now, this is one of the big projects that has been occupying a lot of my time of late, and I’m very excited for people to get to see it come to fruition.

Of course, that’s not all I’ve been up to lately. Panic Fest is starting this coming weekend, and I’ll be covering it for The Pitch, and I’ve also got some other movie-adjacent announcements and things, but those I’ll save for their own post this week…

Well, 2021 sure was a year, huh? I guess it was better than 2020, all things considered, but I think we all also hoped to be someplace better than this by the time we bid 2021 adieu, yet here we are. I have a lot to be thankful for from the year gone by, and a lot to look forward to in the one to come, but that doesn’t mean that getting here was exactly a cake walk.

I’m not really here to rehash everything that happened in 2021. It was a lot. I stayed pretty into tabletop gaming, in spite of mostly not being able to actually play. I wrote a bunch more stuff for Privateer Press, including the contents of a couple of very successful Kickstarters, with another on the way. I didn’t publish a ton of stories, but I had a few come out, and I’m proud of them all.

I kept a daily aesthetic thread on Twitter every single day for the whole year. For the entire month of June, I wrote a tweet-length “story” about a giant monster every day. I got lampooned by the Midnight Society. I largely quit using Goodreads. I read a lot of old comic books and watched a lot of movies, and occasionally wrote about both. I read fewer books than either of those other things, but not none. I did a presentation for the Johnson County Library and peer-reviewed a book for a major university press. I wrote regular columns for Signal Horizon, Unwinnable, and Weird Horror.

It’s been a lot, is what I’m saying.

But a lot of it has been good. My freelance work has kept my nose to the grindstone for much of the year, but I can’t really complain. In all, things in my life have been pretty great, even as the world around me doesn’t always come out looking so rosy.

I said I wasn’t here to rehash the year, though, and I’m not. I’m here to do my usual roundup of things that I watched and read. If you want something more like a proper end-of-the-year list, you can find me writing up a few of these items in various places online, or listen to me chatting with Tyler Unsell about them at the Horror Pod Class.

Now, let’s do the numbers. In the course of 2021, I watched some 270 movies. Of those, 173 were ones that I watched for the first time. Of those, roughly 19 were actually released in 2021. My busiest month was October, at 40 movies. My least was May, with only 13. The first movie I watched in 2021 was Ma Rainey’s Black Bottom (2020), the last was Zeiram (1991).

As I’ve done for a couple of years now, I kept an ongoing Twitter thread of my favorite new-to-me movies of the year, as I watched them. Of those, the highlights not released in 2021 included (in the order that I saw them) Nightmare in Wax (1969), Night of the Devils (1972), Anguish (1987), Opera (1987), Death Ship (1980), City of the Living Dead (1980), Shadow of the Cat (1961), The Spider Labyrinth (1988), The Boneyard (1991), Possession (1981), Frankenstein 1970 (1958), The Snake Girl and the Silver-haired Witch (1968), and Whoever Slew Auntie Roo? (1972).

My favorite books that I read in 2021 include Jonathan Raab’s The Secret Goatman Spookshow, Stephen Graham Jones’ My Heart is a Chainsaw, and Richard Sala’s (sadly posthumous) Poison Flowers & Pandemonium.

My favorite movie released in 2021 (of the 19, remember, that I saw) was Malignant, which also gave us our Monster of the Year, that thing I do frankly sporadically because I don’t always remember to, what?

Gabriel is one of the best parts of a bonkers movie that I absolutely loved and that was definitely the best time I had in a theater all year – and I’m so glad I managed to see it in a theater, because damn.

There were a few other good monsters this year, to boot, many of them in horror movies. I also dug Antlers more than most people seem to have, and it had a great monster designed (at least partly) by Guy Davis. There are several other movies with promising monsters that I haven’t yet seen, including The Night House and The Green Knight. (Everyone else absolutely loved Raatma in V/H/S ’94, but it didn’t do that much for me, even though it looks a lot like a Trevor Henderson creep.)

Monsters also showed up in a lot of the big-budget movies of the year, too, with Starro from Suicide Squad deserving of a special mention, even though I haven’t actually seen Suicide Squad just yet. There’s stuff I’m looking forward to in 2022, but a lot of it isn’t necessarily new releases. Toward the end of the year, I got Severin’s All the Haunts Be Ours boxed set of folk horror movies, so I can’t wait to check those out, along with Arrow’s massive Shawscope boxed set. Plus, October of 2022 should see the release of my next collection from Word Horde, not to mention some other stuff that I can’t talk about just yet.

And that’s basically it for closing out what I inadvertently dubbed “the Year of Dumb Shit” over at Unwinnable. Here’s to hoping that shit in 2022 is maybe a little less dumb, even if the movies can stand to stay this dumb, that’s totally fine.

One week from today, it’ll be Christmas. A week after that, it’ll be 2022. It feels surreal to type that, just as it feels surreal for it to be true. I’m not really prepared for either, but these days, who is?

I’m typing now because there’s a very real chance that I won’t get much else added here until the New Year. I’m coming out of several months of high-intensity work, and staring down the barrel of at least one more. In the course of January, I’ll be writing close to 50,000 words on a project that has to stay somewhat under wraps right now but if you know what I’ve been working on and skim this article, you can probably guess.

Tuesday night, I’ll be recording an end-of-the-year episode of the Horror Pod Class with Tyler Unsell, where we’ll be talking about some of our favorite things from this extremely weird year. I actually saw some new stuff this year, albeit not as much as I would in a more normal year. I’d love to pretend that next year is going to be better – I hope that it will – but with Omicron barreling down on us and everyone just deciding that they’re done acting like we’re in a pandemic, I guess, I don’t know how realistic those hopes are.

Even while I wasn’t necessarily going to theatres very often, I still spent the year watching plenty of movies, playing plenty of board games, and writing the various columns that I now tuck under my belt every month or so. I reviewed The Spine of Night over at Downright Creepy and a couple of different first-run movies for Signal Horizon, not to mention the usual host of retrospective movie reviews at Signal and Unwinnable.

Speaking of Unwinnable, they’re doing a special holiday subscription drive right now, and if it’s successful, we get to do a Gremlins-themed issue! So, go subscribe, is what I’m saying. And all that’s in addition to my column on Friday the 13th: The Series at Signal (which wraps up this month, to be replaced with Tales from the Darkside in 2022) and my recurring board game column at Unwinnable – check out the latest installment of that here.

I haven’t published a ton of stories in 2021, but I’m proud of the ones I did. A jokey flash piece called “The Last Day of Doctor Tillinghast” showed up in Curtains, an anthology to benefit Save Our Stages, while the extremely weird “Anum’s Fire (1987) – Annotated” was in Beyond the Book of Eibon, a tribute anthology to Lucio Fulci – both of which had covers by none other than Trevor Henderson. “The Robot Apeman Waits for the Nightmare Blood to Stop” was published in Tales from OmniPark, edited by Ben Thomas, while “The Cult and the Canary” appeared in the King in Yellow-themed anthology Y from Stygian Fox. And last but certainly not least, my timeloop giallo “Chanson D’Amour” broke into Nightmare, while my story “Screen Haunt” was podcast at Pseudopod.

There should be one more surprise coming this year – even though there is precious little of this year left – so keep an eye on my social media for that, when it comes.

I’ll probably do some sort of post-mortem of the movies I watched this year sometime in early January, but I’ve also been keeping (as is my new habit) a Twitter thread of movies that I loved that I watched for the first time in 2021.

We put up decorations and all that jazz, but the holidays feel… odd this year, and not only because it was 70 degrees in the middle of December the other day. Blame it on the Second Year of the Plague, I guess. I am one of those people for whom the holiday season is always bittersweet, at best, anyway, but there are certainly things I’m looking forward to this year and hoping for in the year to come.

Until that moment arrives, here’s a Yule Cat:

Each tick of the clock brings us ever closer to the Great Event, that grandest of all nights, Halloween. In the meantime, though, there are a few other things that are ticking down, too, and some will be over before that one comes to pass.

For those who have been following along, I’ve been doing a lot of work on the new, 5e-compatible Iron Kingdoms: Requiem books for Privateer Press. These tomes not only bring the classic Warmachine and Hordes setting to 5e for the first time, they also update the setting itself to the way it exists today, in the aftermath of the Claiming – also for the first time. And if you don’t know what any of that means, don’t worry, the books will explain it.

Anyway, the latest installment is currently on Kickstarter and it’s entering its final hours. In fact, as I write this there’s only about a day left. It’s already funded, so at this point we’re just blowing away stretch goals, and while the stretch goal that’s a new adventure written by yours truly isn’t likely to materialize, there’s still some pretty cool stuff within reach. So, if you’ve been on the fence about it, now’s the time to get involved.

Plus, if you head on over to the Kickstarter page and check out the updates, you can get a gander of artist’s renditions of just a tiny handful of the many weird creatures I got the pleasure of designing this time around. And there’s plenty more (and plenty weirder) waiting in the wings where that came from.

And that’s not all. While the Kickstarter for Iron Kingdoms: Borderlands & Beyond closes up shop in about a day’s time, the Unwinnable subscription drive runs through the end of the month. For those who don’t know, Unwinnable is an incredible indie publication that pays its writers and publishes some of the best, smartest crit, essays, and cultural appreciation around – all based on an ad-free model that relies on your subscriptions.

We’ve already done really well on the drive, unlocking the “monster” theme issue that I absolutely had to get unlocked in order to survive, but we’ve still got more cool stuff up our sleeves, including a Doom-themed issue that’s about a minute away from unlocking. Besides movie reviews and my regular column on board games over at Unwinnable, I’ve also written long-form essays on everything from Monster Squad to my love of dungeon crawl games to, most recently, the weird fact that the original Universal Mummy sequels are actually set in the 1970s through the ’90s.

Few other publications would give me such free reign, so if you like reading the random nonsense that comes pouring out of my head, toss a coin to the folks at Unwinnable, who help to prop up such bizarro “journalism” from me and plenty of other incredibly talented writers and artists.

That may be the last you hear directly from me in this space before the one-two punch of my birthday and Halloween, but I’ll be very active on social media over the next few days, and there’s still a whole lot going on, so stay tuned…

I am not, generally speaking, here to tell you what to do. But there are exceptions to every rule, and I’m telling you now, if you like the kinds of weirdo reviews, columns, and other nonsense that I write, you want to subscribe to Unwinnable. More than perhaps any other periodical, Unwinnable has been giving me free reign to write about what I want, which usually amounts to random movie reviews and my regular monthly column on board games, “I Played It, Like, Twice.”

But that’s not all I write for them. I’ve written about my relationship with dungeon crawl games, about growing up with The Monster Squad, and, most recently, about the inadvertent science-fiction of the early Universal Mummy sequels. I’ve also written for their sister publication, Exploits, about everything from “Call of Cthulhu” to Turbulence 3 to Hammer’s weird cat-centric proto-slasher, Shadow of the Cat, and beyond.

And right now, Unwinnable is doing their annual subscription drive. And what that means to you, besides a chance to jump on board one of the most exciting publications out there, is opportunities to unlock exciting new content, as the drive continues. Notably, for those who are reading along on this here blog, there are two “theme issues” that can be unlocked if we get enough subscribers. And one of those themes is “monsters.”

As you can imagine, I’m pretty excited about that. I think you might be, too.

But my writing isn’t the only reason to throw your support behind Unwinnable. Hell, monsters aren’t even the only reason (they’re enough of one, though, right?) No, maybe the best reason to subscribe to Unwinnable (or back their Patreon) is that it is a routinely gorgeous publication, put out by smart, cool, thoughtful folks, filled with so much more than just clever and insightful vidjamagames criticism (though there’s plenty of that, too). All funded through an ad-free model that, not to get too NPR on you here, relies on your subscriptions to keep going.

If you follow me on social media, too, you’ll be hearing about this more before the subscription drive is done. For now, though, why don’t you listen to the pumpkin and go subscribe. The pumpkin thinks you should. The pumpkin doesn’t like to be disappointed…

Ever since the pandemic started, just about the first question anyone asks who hasn’t talked to me in a while is, “Have you been keeping busy?” To some extent, that’s a time-honored placeholder question, but in my case, it’s also often a question about my overall stability, since I freelance full time and work tends to happen either in drips or in floods.

Happily for me, pretty much ever since the pandemic started, it’s been the latter, rather than the former. There were a few months in there where clients were tightening their belts and I saw some lean moments, but for the most part it’s been feast, rather than famine, when it honestly could have gone either way. Turns out, when everyone is stuck at home consuming content, it can be a good time for the content creators.

Or “good,” anyway. I haven’t churned out a lot of fiction in this time because, let’s face it, my productivity, indeed my general habits and life cycle, have taken a weird hit from all of this, like they have for everyone. But I’ve kept busy with freelance work, the kind that pays the bills, and that’s not nothing.

Right now, I’m buried under one big project that I can’t really talk about, in addition to the usual stuff, and it’s only going to get heavier as its looming deadline continues to loom ever nearer. It’s good stuff – the kind of work that is both fun to do and will be fun to announce, when that’s possible – but it’s also stressful, as any big project always is.

Add to that a number of other factors – most of them secret identity stuff that I don’t really want to get into here right now – and, well, see the subject line of this post. You can see it on my Letterboxd, where May was the lightest month of the year so far, with only 13 movies clocked in the whole month. Unlucky, for some…

And I can feel it in, well, just about everything – a weight that presses down without surcease, a exhaustion that sleep can only do so much to cure. Insert that panel from Watchmen, about being tired of Earth and of these people, the tangle of their lives, etc. It’s not as bad as all that, though. Some of those external frustrations I was talking about are just putting extra weight on what is already a busy period – not only adding stress on top of stress, but making work harder to focus on, harder to do.

Which is all a long way of saying that I might be a little scarce; not that my being a little scarce looks, honestly, all that much different from my being here a lot. I’m still posting to Twitter every day, continuing my year-long daily aesthetic thread, sure, but also posting daily tweet-length flash pieces about giant monsters for the entire month of June. My usual columns and reviews will be popping up, and I’ll be doing other things. Movies at the movie theatre are becoming a thing again, which means the triumphant return of #AnalogSunday, the thing that I missed most of all the many things I missed during the pandemic.

In short, I’m not going anywhere. I’ll just be under the gun a bit, is all.

It’s all-too-easy to get drawn into the soft undertow of minutia and lose track of how much time has passed, how much has happened, what has changed. The sediment shifts so gradually that it seems like each day is largely the same as the one before, even when they aren’t. So, what’s been going on?

I got my second jab of the Pfizer vaccine a week ago and so far there’s nothing much to report. I was tired right after, and my arm hurt for a day or two, but no other ill effects, save for a disappointing lack of monsterism, as I reported on social media. It’s a surprising weight off my shoulders, honestly, given how low-risk my lifestyle is generally, which is good because my shoulders are going to need that extra weight freed up to hold the giant eyeball I’m hoping to get there.

While the production of new fiction remains throttled, I’ve been working on various freelance stuff apace, including forthcoming game writing projects that, for now, have to remain under wraps. (In case you missed the last game writing stuff I was doing, you can read a bit about it here.) I’ve been doing my usual stuff, too, watching weirdo movies and occasionally reviewing them at Signal Horizon and Unwinnable, as well as continuing to write my regular columns various places, ranging from my column on Friday the 13th: The Series at Signal Horizon to my column on board games at Unwinnable to my column on … whatever the hell at Weird Horror.

I’m also continuing to sort of accidentally co-host the Horror Pod Class at Signal with Tyler Unsell, where we talk about horror movies chosen more-or-less at random and try to apply their lessons haphazardly to the classroom. You can watch it live at the Facebook group or stream it wherever you get podcasts. Speaking of which, I recently bought a new permanent addition to my ensemble from 1000 Dead Draculas, which will be making its Horror Pod Class debut on the upcoming Viy (1967) episode.

In hobby-related news, I’ve played a few games of Warcry and more than a few of Warhammer Underworlds, and I’ve continued collecting the various Underworlds warbands as they’re released. Which means that I’m very excited about the recent announcement of the final warband for this season, Elathain’s Soulraid, because it involves a giant crab!

I’ve said before that Mollog’s Mob is never going to be unseated as my favorite band, and that’s still true. It is basically impossible to top a big, doofy monster with mushrooms growing out of his back who is followed into battle by a gaggle of squiggly beasts. But these guys might end up being a close second. Only time will tell…

I also finally got in my first (solo) game of Cursed City, and while nothing may ever quite top Silver Tower for me in the Warhammer Quest category, Cursed City was fun at first blush and, as with Blackstone Fortress (which I’ve owned for months and still haven’t played), the dynamite miniatures absolutely make it worth it, even without playing.

For those who have been following along with my recent adventures getting into (or back into, as the case may be) D&D, dungeon crawlers, board games, and so on, the latest installment of my “I Played It, Like, Twice” column is up at Unwinnable today, marking the confluence of all of those interests and more.

As I say over there, Warhammer was one of my earliest fandoms, and it was followed in short order by the Elric stories of Michael Moorcock. Both those and other things, along with my obsession with dungeon crawl board games with their delightful miniatures and tiles, all crash together in Warhammer Quest, a game that has been released in a variety of forms over the years.

As I mentioned in the column, I actually had the very first copy of Warhammer Quest, back when it neither needed nor had any subtitle. It was a bit of a mess in a lot of ways, but there was something magical about those illustrated dungeon tiles, the sensation of reaching a plastic doorway and turning over a card to see what waited on the other side, never quite knowing.

I’m happy to say that Warhammer Quest: Silver Tower keeps more than a little of that magic alive, and in a game that plays better than its predecessor ever did. I’m unhappy to say, though, that it’s now well and truly out of print. The game’s most recent incarnation, Blackstone Fortress, is a big deviation, taking the setting to the “grim darkness of the far future” of Warhammer 40,000. I haven’t played it yet, but it’s sitting on my shelf. Waiting.

Shortly after I finished writing today’s article, though, and shortly before it went to print, Games Workshop announced the next iteration of the Warhammer Quest franchise. Cursed City takes the action back to the Age of Sigmar and sounds like Castlevania by way of Warhammer. As I said on social media when the news broke, “It was nice knowing you, money.”

Warhammer Quest is also far from the only iteration of the popular setting that I’ve been enjoying during the pandemic, either. I’ve gotten heavily invested in Warhammer Underworlds, which released its new season recently, and which is probably the most fun I’ve ever had playing a tabletop wargame.

My favorite warband is Mollog’s Mob for … obvious reasons. But one thing I love about the game is its ability to allow you to (affordably) collect warbands, instead of collecting individual models for one faction, and having to leave the others on the vine.

While I’ve been getting back into Warhammer stuff, I’ve also not forgotten some of my other loves, and I recently had the opportunity to do quite a bit of work on the newest iteration of the Iron Kingdoms Roleplaying Game from Privateer Press, this time compatible with 5e D&D. The Kickstarter for the books that I helped write is still underway and, as of this writing, has nearly quadrupled its funding goal, with a little over a week left.

I think it’ll be an interesting thing, both for newcomers to the setting and old hands who, like myself, have been around since the original Witchfire Trilogy all those years ago.

While I’ve been immersed in games a lot more lately – both writing and playing, or at least thinking about playing – I’ve also been hard at work on other things. The pandemic damaged my attention span for watching movies, but in January I finally seem to have gotten it back, and I’ve been back doing reviews again. I also contributed a second H Word column to Nightmare Magazine, about victims, volunteers, and how the Vietnam War changed horror.

I guess columns have been where it’s at for me, lately. In addition to that, and my aforementioned board game column at Unwinnable, as well as my “Grey’s Grotesqueries” column in Weird Horror, I just started a new monthly column at Signal Horizon, dedicated to deep dives into horror television series. If all goes according to plan, the first full year of “Something Weird on TV” will be dedicated to Friday the 13th: The Series, a before-its-time horror anthology-hybrid show that I had never actually seen even a single episode of before starting this column.

So that’s (some of) what I’ve been up to. To bring us back around to the beginning of this post, I used to have a handful of worn paperbacks of Michael Moorcock’s Elric stories that I read and re-read throughout high school. One of those was The Sailor on the Seas of Fate, which a friend had defaced by adding the word “Moon” after “Sailor” in ballpoint pen.

I don’t know if I still have that copy, but I hope I do.

Now that it’s December, I think I can say with finality that 2020 will mark the first year since 2015 that I haven’t had a new book out with my name on the spine. It would be tempting to chalk this up to, y’know, 2020, and it’s certainly why there may not be one in 2021 either, but publishing is a slow business, and anything that was going to come out in this dark year would have already been in progress before the year began.

In actuality, there is no reason – either sinister or benign – for there not being a book this year, just as there is no real reason for their being a book each of those others. My first collection came out in 2012, the same year that I co-edited Fungi with Silvia Moreno-Garcia. My second, Painted Monsters & Other Strange Beasts, was released by Word Horde in 2015. The following year saw the release of Monsters from the Vault, a collection of short essays I had written as part of a column about vintage horror cinema for Innsmouth Free Press.

In 2017, I released both my first and, thus far, only novel – a licensed work for Privateer Press – and a hardcover reprint of my first collection, with a couple of new stories and all-new illustrations by M.S. Corley. 2018 saw the release of my third collection, again from Word Horde, while in 2019 a follow-up to Monsters from the Vault hit shelves.

I have more than enough stories to complete another collection – probably a couple more – but the time is not yet right for any of them. The stories are there, but they do not all fit together. Eventually, those stories will find other stories and together they will form the collections they are meant to inhabit. Until that time, I keep churning.

The next book that’s likely to come out with my name on the cover is probably going to be Neon Reliquary, the short, occult cyberpunk novel that is currently being released in serial form at the Broken Eye Books Patreon. Some delays happened, and they are my fault, but the second installment should be up in the next month or two.

Several stories have already made their way out into the public in various places that are part of a “story cycle” based around Hollow Earths and similar pseudoscience. Once all of those have made their initial bows, the plan is to collect them – along with some original content – into a book, as well. Almost all of them are written and either published or pending publication – one has even made it into the Best Horror of the Year and been reprinted at Nightmare magazine – but various factors have delayed, well, everything, right?

I spent November working on a 40,000 word tabletop gaming-related work-for-hire project that I should be able to announce probably early next year. I had a few new stories published in 2020 that I’m quite proud of. More than in 2019, though not by much. “Prehistoric Animals” in the Weird Fiction Review, “The All-Night Horror Show” at The Dark magazine, “Manifest Destiny” in The Willows Anthology, which also reprinted some of my unfortunate juvenilia from a bygone age, “Screen Haunt” in It Came from the Multiplex, and “The Double-Goer” in Between Twilight and Dawn.

I’ve also sold several stories that have yet to see publication but should be out sometime next year. A Lucio Fulci sword-and-sorcery tribute in Beyond the Book of Eibon, “The Robot Apeman Waits for the Nightmare Blood to Stop” in Tales from OmniPark – both of which were funded via Kickstarter – and new stories in that Hollow Earth “story cycle” I mentioned that will be out in New Maps of Dream from PS Publishing and Tales from Arkham Sanitarium from Dark Regions Press. Plus some others that I can’t name just yet.

2020 has been 2020 for everyone. Someone on one of the Slacks that I’m on said that we are all a decade older than we were this time last year, which sounds about right. But so far I’m hanging in there, and I’m still banging out words on the regular, so expect to see more from me as we end this accursed year and start another, hopefully better one.

I hope you’re all hanging in there, too. Stay safe, stay weird.